Monthly Archives: November 2022

Push exercise

Here is my second try at the push exercise. I started this on paper and eventually move on to TVPaint so that i could test the animation straight away. The traditionally drawn key poses helped me focus more on the … Continue reading

Posted in Animation | Leave a comment

Character Design Class

I’m taking a very challenging character design class. The design theory is always interesting, and it’s always nice to have an insight into the industry pre-production stage, but I find it hard to apply the design language onto a character. … Continue reading

Posted in Design | Leave a comment

Continuing with life drawing

I feel like I’m making some progress with gesture drawing. I still find the 30 seconds poses quite challenging as I’m never sure what marks to chose. I always manage to get the torso down, but hardly ever manage to … Continue reading

Posted in Life Drawing | Leave a comment